Flex Gumbo中如何通过将Mouse对象设置一个MouseCursor类常量控制Flash Player 10中鼠标状态的例子

By Minidxer | May 13, 2009

接下来的例子演示了Flex Gumbo中如何通过将Mouse对象设置一个MouseCursor类常量,控制鼠标状态。

让我们先来看一下Demo可以右键View Source或点击这里察看源代码):


下面是完整代码(或点击这里察看):

Download: main.mxml
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <FxApplication name="Mouse_cursor_test"
  3.         xmlns="http://ns.adobe.com/mxml/2009">
  4.     <layout>
  5.         <BasicLayout />
  6.     </layout>
  7.  
  8.     <HGroup horizontalCenter="0" top="10">
  9.         <FxButton label="{MouseCursor.ARROW}"
  10.                 click="Mouse.cursor = MouseCursor.ARROW;" />
  11.         <FxButton label="{MouseCursor.AUTO}"
  12.                 click="Mouse.cursor = MouseCursor.AUTO;" />
  13.         <FxButton label="{MouseCursor.BUTTON}"
  14.                 click="Mouse.cursor = MouseCursor.BUTTON;" />
  15.         <FxButton label="{MouseCursor.HAND}"
  16.                 click="Mouse.cursor = MouseCursor.HAND;" />
  17.         <FxButton label="{MouseCursor.IBEAM}"
  18.                 click="Mouse.cursor = MouseCursor.IBEAM;" />
  19.     </HGroup>
  20.  
  21.     <VGroup horizontalCenter="0" verticalCenter="0">
  22.         <TextInput text="mx:TextInput" />
  23.         <Button label="mx:Button" buttonMode="true" />
  24.     </VGroup>
  25.  
  26. </FxApplication>
代码:Peter deHaan 翻译/整理/编译:中文Flex例子

Topics: Gumbo, Other | No Comments » | Tags: , ,

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