Flex Gumbo中如何通过将Mouse对象设置一个MouseCursor类常量控制Flash Player 10中鼠标状态的例子
By Minidxer | May 13, 2009
接下来的例子演示了Flex Gumbo中如何通过将Mouse对象设置一个MouseCursor类常量,控制鼠标状态。
让我们先来看一下Demo(可以右键View Source或点击这里察看源代码):
下面是完整代码(或点击这里察看):
Download: main.mxml
- <?xml version="1.0" encoding="utf-8"?>
- <FxApplication name="Mouse_cursor_test"
- xmlns="http://ns.adobe.com/mxml/2009">
- <layout>
- <BasicLayout />
- </layout>
- <HGroup horizontalCenter="0" top="10">
- <FxButton label="{MouseCursor.ARROW}"
- click="Mouse.cursor = MouseCursor.ARROW;" />
- <FxButton label="{MouseCursor.AUTO}"
- click="Mouse.cursor = MouseCursor.AUTO;" />
- <FxButton label="{MouseCursor.BUTTON}"
- click="Mouse.cursor = MouseCursor.BUTTON;" />
- <FxButton label="{MouseCursor.HAND}"
- click="Mouse.cursor = MouseCursor.HAND;" />
- <FxButton label="{MouseCursor.IBEAM}"
- click="Mouse.cursor = MouseCursor.IBEAM;" />
- </HGroup>
- <VGroup horizontalCenter="0" verticalCenter="0">
- <TextInput text="mx:TextInput" />
- <Button label="mx:Button" buttonMode="true" />
- </VGroup>
- </FxApplication>
代码:Peter deHaan 翻译/整理/编译:中文Flex例子
Topics:
Gumbo, Other |
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Tags: cursor, Mouse, MouseCursor