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	<title>中文Flex例子 &#187; getDefinitionByName</title>
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	<description>中文Adobe Flex例子,Flex实例教程,RIA资源,全文检索技术,算法和数据结构</description>
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			<item>
		<title>Flex中如何用describeType函数和E4X/XML检查对一个类的访问/存取权限的例子</title>
		<link>http://blog.minidx.com/2008/09/20/1408.html</link>
		<comments>http://blog.minidx.com/2008/09/20/1408.html#comments</comments>
		<pubDate>Sat, 20 Sep 2008 10:11:22 +0000</pubDate>
		<dc:creator>Minidxer</dc:creator>
				<category><![CDATA[Flex]]></category>
		<category><![CDATA[describeType()]]></category>
		<category><![CDATA[E4X]]></category>
		<category><![CDATA[getDefinitionByName]]></category>
		<category><![CDATA[XML]]></category>
		<category><![CDATA[XMLList]]></category>
		<category><![CDATA[XMLListCollection]]></category>

		<guid isPermaLink="false">http://blog.minidx.com/?p=1408</guid>
		<description><![CDATA[接下来的例子演示了Flex中如何用describeType函数和E4X/XML,检查对一个类的访问/存取权限。
让我们先来看一下Demo（可以右键View Source或点击这里察看源代码）：









下面是完整代码(或点击这里察看)：
Download: main.mxml&#60;?xml version=&#34;1.0&#34; encoding=&#34;utf-8&#34;?&#62;
&#60;mx:Application&#160;xmlns:mx=&#34;http://www.adobe.com/2006/mxml&#34;
&#160; &#160; &#160; &#160; layout=&#34;vertical&#34;
&#160; &#160; &#160; &#160; verticalAlign=&#34;middle&#34;
&#160; &#160; &#160; &#160; backgroundColor=&#34;white&#34;
&#160; &#160; &#160; &#160; initialize=&#34;init();&#34;&#62;
&#160;
&#160; &#160; &#60;mx:Script&#62;
&#160; &#160; &#160; &#160; &#60;![CDATA[
&#160; &#160; &#160; &#160; &#160; &#160; import flash.utils.getDefinitionByName;
&#160;
&#160; &#160; &#160; &#160; &#160; &#160; import mx.collections.Sort;
&#160; &#160; &#160; &#160; &#160; &#160; import mx.collections.SortField;
&#160; &#160; &#160; &#160; &#160; &#160; import mx.collections.XMLListCollection;
&#160; [...]]]></description>
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		<item>
		<title>ActionScript 3.0中通过调用getDefintionByName函数动态创建按钮等控件的例子</title>
		<link>http://blog.minidx.com/2008/08/31/1337.html</link>
		<comments>http://blog.minidx.com/2008/08/31/1337.html#comments</comments>
		<pubDate>Sun, 31 Aug 2008 14:43:10 +0000</pubDate>
		<dc:creator>Minidxer</dc:creator>
				<category><![CDATA[Flex]]></category>
		<category><![CDATA[className]]></category>
		<category><![CDATA[getDefinitionByName]]></category>

		<guid isPermaLink="false">http://blog.minidx.com/2008/08/31/1337.html</guid>
		<description><![CDATA[接下来的例子演示了ActionScript 3.0中通过调用getDefintionByName函数，动态创建按钮等控件。
让我们先来看一下Demo（可以右键View Source或点击这里察看源代码）：









下面是完整代码(或点击这里察看)：
Download: main.mxml&#60;?xml version=&#34;1.0&#34; encoding=&#34;utf-8&#34;?&#62;
&#60;mx:Application&#160;name=&#34;getDefinitionByName_test&#34;
&#160; &#160; &#160; &#160; xmlns:mx=&#34;http://www.adobe.com/2006/mxml&#34;
&#160; &#160; &#160; &#160; layout=&#34;vertical&#34;
&#160; &#160; &#160; &#160; verticalAlign=&#34;middle&#34;
&#160; &#160; &#160; &#160; backgroundColor=&#34;white&#34;&#62;
&#160;
&#160; &#160; &#60;mx:Script&#62;
&#160; &#160; &#160; &#160; &#60;![CDATA[
&#160; &#160; &#160; &#160; &#160; &#160; import mx.core.UIComponent;
&#160; &#160; &#160; &#160; &#160; &#160; import flash.utils.getDefinitionByName;
&#160; &#160; &#160; &#160; &#160; &#160; import mx.controls.*;
&#160;
&#160; &#160; &#160; &#160; &#160; &#160; /**
&#160; [...]]]></description>
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